Monday, January 27, 2014

3d Purse

  
                                                                  This is a 3d model of a purse that I created in Zbrush. After getting  reference images, I create a simple lowpoly model in  maya. Then I exported it to Zbrush for further  sculpting.







Sunday, January 26, 2014

The kite

     The kite is an animated 3d short film in production at HeadQuarter Studios. 



          My responsibility was to create 3d assets for this short film. Below are the few artworks I have created for this short film. I had a great learnig experience.    




           




                                                                                                This are 3d assets for our film



Monday, January 13, 2014

Sheriff

Sheriffs are county level officers in many countries 
   
                             
                                             This concept was done by Nilabh Umredkar. After receiving the concept art I drew profile views for understanding of form and characteristics.



                                  After that I started sculpting in Z brush.



                                   When the character was approved I did re-topology in Z brush.



                                    After the edge flow was done I solved uvs using Headus uvlayout.





Sunday, January 12, 2014

Chaiwala

                  Tea is consider as national drink of India. Chaiwalas are the people who prepare and sell tea on streets or small roadside tea stalls in cities of India. However all chaiwalas have a few things in common and we tried to bring them in our character. Our chaiwala is moody, hyper and he loves Bollywood movies and often sings to Bollywood tunes. He also likes to mimic Bollywood stars. He has his own unique style of serving tea to the customers.
   
                               
           The concept art was done by Nilabh umredkar. I did the drawing of profile views. Then I started sculpting in Z brush .  Once the character was finalized I moved on to re topology in Z brush. While creating Chaiwala I have learned a lot about forms and shapes.


        As the requirement was to built a animation ready character, I had to focus on keeping a neat edge flow. In this process I have learned how to built animation ready character.



                  After I got green signal  I did the uvs using Headus uvlayout.


                     Then I created blend shapes using Maya and Z brush pipeline.